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Thread Statistics | Show CCP posts - 7 post(s) |

Moac Tor
Cyber Core Stain Confederation
421
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Posted - 2016.02.11 22:07:01 -
[1] - Quote
I didn't think you'd go this far with changing damage controls, but I have to say these are some excellent changes. Making DCs passive was something I was always hoping would happen and opens up a lot of interesting new options when fitting transport ships for high sec.
Also increasing the base hull resists and lowering DC resists was a great move. This is a massive change in respect to ship fitting. As a result I am going to have to re-evaluate pretty much every one of my fittings.
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Moac Tor
Cyber Core Stain Confederation
421
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Posted - 2016.02.11 22:15:35 -
[2] - Quote
By the way, what is going to happen to reactive hardeners? Will they still maintain the same level of resists? If so it will certainly make it an interesting choice now between a DC and a reactive hardener for armour ships now.
I'm thinking RHs are going to become the new DCs for armour fits.
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Moac Tor
Cyber Core Stain Confederation
422
|
Posted - 2016.02.11 22:29:18 -
[3] - Quote
baltec1 wrote:Light Combat Drone wrote:Silver Isu wrote:Ganking is extremely rare and very few freighters die, so called "anti-gankers" have no organization what so ever. Today alone, 30 capital transport ships (JF, freighter, orca) were killed. Chances of being killed in a freighter by gankers stands as less than 0.1%. Why exactly do they need to be made even safer? They were buffed in HP around not being able to fit a suitcase not too long ago and in that very thread it was said a damage control would give them too much structure hp and now here you are dumping 33% more into them. I also have concerns over the mining barges/exhumers, they are already unprofitable to attack in highsec and this change means they are simply pointless for pirates to attack even if they are fitted in the worst possible way. Sorry but I am really struggling to have any sympathy. Go to 0.0/LS/WH space to PvP, or HTFU and bring a few more buddies if you want to gank a HS freighter. I don't mean to pick on your in particular Baltec as I know you are an experienced PvPer yourself, but I do get sick of these hypocritical HS gank whines, they just come across as self entitled rants complaining because they feel they have a god given right to be able to profitably gank a freighter in high sec with a couple of destroyers or battlecruisers.
This change is good for the game as a whole and makes PvP fitting a lot more interesting, that is what really matters.
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Moac Tor
Cyber Core Stain Confederation
422
|
Posted - 2016.02.11 22:32:10 -
[4] - Quote
Aiwha wrote:Moac Tor wrote:By the way, what is going to happen to reactive hardeners? Will they still maintain the same level of resists? If so it will certainly make it an interesting choice now between a DC and a reactive hardener for armour ships now.
I'm thinking RHs are going to become the new DCs for armour fits as long as the ship can handle the capacitor drain.
Adding in variations of RHs would be nice, it is about time we had a T2 version. ENAM would be better than a reactive hardener. Since the RH adjusts each cycle to damage taken during the previous cycle. Really only works if you're taking constant consistent damage, so pve mainly. ENAM gives you that nice, reliable, flat bonus with the same fitting requirements as a DCII. A RH is superior to an EANM after the second EANM. So it only takes 3 slots now instead of 4 before a RH becomes viable.
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Moac Tor
Cyber Core Stain Confederation
423
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Posted - 2016.02.11 23:25:41 -
[5] - Quote
baltec1 wrote:Moac Tor wrote: Sorry but I am really struggling to have any sympathy. Go to 0.0/LS/WH space to PvP, or HTFU and bring a few more buddies if you want to gank a HS freighter. I don't mean to pick on your in particular Baltec as I know you are an experienced PvPer yourself, but I do get sick of these hypocritical HS gank whines, they just come across as self entitled rants complaining because they feel they have a god given right to be able to profitably gank a freighter in high sec with a couple of destroyers or battlecruisers.
This change is good for the game as a whole and makes PvP fitting a lot more interesting, that is what really matters.
Pirates go where the cargo is and the cargo is in highsec.. And so hopefully this will shift the balance with the profitable cargo now going to be in low/null/wh space, and so those HS gankers will have to step out of high sec and create some content in <0.5 space where they can be killed.
Sometimes you can roam around null and low sec and struggle to find anything to shoot at, then you go to high sec and realise why, because all the pirates are camping high sec gates whoring on juicy high sec freighters. Pirates have got fat and out of shape, they need to come back to low sec like the real pirates of the times gone by. *chuckles*
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Moac Tor
Cyber Core Stain Confederation
425
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Posted - 2016.02.11 23:45:37 -
[6] - Quote
baltec1 wrote:Moac Tor wrote:baltec1 wrote:Moac Tor wrote: Sorry but I am really struggling to have any sympathy. Go to 0.0/LS/WH space to PvP, or HTFU and bring a few more buddies if you want to gank a HS freighter. I don't mean to pick on your in particular Baltec as I know you are an experienced PvPer yourself, but I do get sick of these hypocritical HS gank whines, they just come across as self entitled rants complaining because they feel they have a god given right to be able to profitably gank a freighter in high sec with a couple of destroyers or battlecruisers.
This change is good for the game as a whole and makes PvP fitting a lot more interesting, that is what really matters.
Pirates go where the cargo is and the cargo is in highsec.. And so hopefully this will shift the balance with the profitable cargo now going to be in low/null/wh space, and so those HS gankers will have to step out of high sec and create some content in <0.5 space where they can be killed. Sometimes you can roam around null and low sec and struggle to find anything to shoot at, then you go to high sec and realise why, because all the pirates are camping high sec gates whoring on juicy high sec freighters. Pirates have got fat and out of shape, they need to come back to low sec like the real pirates of the times gone by. *chuckles* Why would a trader running between amarr and jita go to null? You need to think outside the box, there is plenty of juicy targets in <0.5. Yes some people will never step out of HS and so if you want to gank them your going to have to do it for fun rather than profit, but then it should always be more profitable operating in <0.5. Right now the balance is skewed in favour of high sec which is why I've seen even skilled pvpers lower themselves to camping high sec gates purely because of the vast sums of ISK you can make out of it. Much like high sec incursions it needs to be knocked on the head.
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Moac Tor
Cyber Core Stain Confederation
425
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Posted - 2016.02.12 00:04:23 -
[7] - Quote
baltec1 wrote:Moac Tor wrote:
You need to think outside the box, there is plenty of juicy targets in <0.5. Yes some people will never step out of HS and so if you want to gank them your going to have to do it for fun rather than profit, but then it should always be more profitable operating in <0.5. Right now the balance is skewed in favour of high sec which is why I've seen even skilled pvpers lower themselves to camping high sec gates purely because of the vast sums of ISK you can make out of it. Much like high sec incursions it needs to be knocked on the head.
You are removing risk from highsec but none of the rewards. Nobody is going to magically move to low sec to transport goods around that isn't doing it now. Yes low sec and to some degree null sec aren't that great as most people use jump freighters (which is why I wish they followed through with reducing the JF range to 5LY), although you can make good isk ganking transports travelling through wormholes.
People who want to stay in high sec are always going to stay in high sec though no matter how much you gank their mining barge or kill their freighter. I know you can make good ISK from it but I don't see the point myself as it is much like shooting at fish in a barrel. And as someone else pointed out, it is not as though those high sec haulers or miners are making much ISK anyway.
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Moac Tor
Cyber Core Stain Confederation
438
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Posted - 2016.02.12 20:18:39 -
[8] - Quote
Alexis Nightwish wrote:This is actually a pretty great change, especially the passive module-ness!
However, for the love of Bob, PLEASE make the Compact DC use 17 CPU instead of 20! I have a LOT of ships that currently use the Internal Force Field Array which is 17 CPU and this will totally break them with no alternative (way overpriced Radicals or **** Civilians are not alternatives). If you need to drop the resist benefit a tiny bit to justify reducing the CPU by 3 I'm totally fine with that. You might have missed the news, but you don't need the DC anymore. Throw it away and put on a tracking enhancer or something similar, if you really insist on the extra resists then you now have to make a sacrifice elsewhere.
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Moac Tor
Cyber Core Stain Confederation
439
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Posted - 2016.02.15 12:32:15 -
[9] - Quote
I don't think that even the miners shed quite as many buckets of tears as the hs gankers in this thread. Come to low sec and below, you'll have a lot more fun than shooting at fish in a barrel in high sec.
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Moac Tor
Cyber Core Stain Confederation
441
|
Posted - 2016.02.15 17:18:01 -
[10] - Quote
baltec1 wrote:Moac Tor wrote:I don't think that even the miners shed quite as many buckets of tears as the hs gankers in this thread. Come to low sec and below, you'll have a lot more fun than shooting at fish in a barrel in high sec. They havent spent the last decade bitching about being shot at while refusing to even fit a tank on their ship. The valid worries pirates have over these changes comes on the back of an average of 2-3 big nerfs to their gameplay every year for the last 8 years all just to make the game safer for people who refuse to make any effort to protect themselves. If your playstyle had seen as many nerfs made to it as high sec piracy has seen you would also be kicking up a stink over yet more nerfs. Solo pvp, I'm lucky if I can even break even. My playstyle is already very poor in terms of ISK hour/effort.
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An Alternative to Skill Trading
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